Decision Making in Chess - Adrian Mikhalchishin

All major erroneous decisions are made at these moments when there are multiple possible choices. Mikhalchishin describes different critical moments in detail and explains how to react correctly.
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Product Description
The theory of the critical moment in the chess game was explained once by GM Iosif Dorfman, who suggested that every game has 5 or 6 "forks" at which the important decisions are made. Accordingly, all major erroneous decisions are made at these moments when there are multiple possible choices. Mikhalchishin describes different critical moments in detail and explains how to react correctly. Understanding the play at such a critical moment is the key to improving one's results and general understanding of chess. Critical moments are characterized by the presence of between 2 and 4 different possibilities -- the exchange of pieces, the calculation of a long variation, a positional solution or transposition into an endgame. Mikhalchishin shows how to perform correctly in the above situations.

Video playing time: 3 h 26 min.

Product Specifications
More Information
Hardware Requirements Windows
Runtime 3 Hours 26 Minutes
System Requirements Pentium III 1 GHz, 2 GB RAM, Windows (Supports XP (Service pack 3), Windows 7, Windows 8, Windows 10), DirectX9, 256 MB graphics card, DVD-ROM drive, Windows Media Player 9 and Internet access for program activation.
No. of Computer Installs Up to 3 Computers
Windows 10 Compatible Yes

 

Windows 10 Compatible

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Requirements

Requires Windows

Pentium III 1 GHz, 2 GB RAM, Windows (Supports XP (Service pack 3), Windows 7, Windows 8, Windows 10), DirectX9, 256 MB graphics card, DVD-ROM drive, Windows Media Player 9 and Internet access for program activation.
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