Written with parents and coaches in mind, Points of Struggle contains basic lessons and worksheets that bring a player from true beginner to having the confidence and skills to enter their first tournament. This book is ideal for parents who know little about chess, coaches who need supplemental materials or a syllabus for beginners, or for identifying why a student is having difficulty improving.
Points of Struggle - Parent and Coach Edition
Grandmaster Repertoire 16 – The French Defence 3 concludes this ambitious three-volume series by offering a comprehensive repertoire against the Advance, Tarrasch, and other alternatives to 2.d4 d5 3.Nc3.
Grandmaster Repertoire 16 - The French Defence - Vol. 3
The French Defence is one of the most popular and reliable responses to 1.e4. Grandmaster Repertoire 15 – The French Defence 2 covers the most critical variation of the Winawer, which occurs after the opening moves 1.e4 e6 2.d4 d5 3.Nc3 Bb4 4.e5 c5 5.a3 Bxc3† 6.bxc3 Ne7 7.Qg4. This volume presents three contrasting ways of meeting White’s aggressive opening system: 7...cxd4 leading to the notorious Winawer Poisoned Pawn; 7...0–0 8.Bd3 f5, a solid yet strategically complex system; and 7...0–0 8.Bd3 Nbc6, which leads to a tense, full-blooded battle.
Grandmaster Repertoire - The French Defence - Vol. 2
The French Defence is one of the most popular and reliable responses to 1.e4. Black invites his opponent to gain space in the centre, with the intention of undermining the enemy position and launching a counterattack. Although the amount of theory has expanded in recent years, the French often leads to positions where positional and strategic understanding prove more relevant than long sequences of computer-generated moves. Grandmaster Repertoire 14 - The French Defence 1 introduces the Winawer Variation after the opening moves 1.e4 e6 2.d4 d5 3.Nc3 Bb4, and provides expert recommendations against all of White's major possibilities
Grandmaster Repertoire - The French Defence - Vol. 1
This is essentially a book on chess history, showing how different styles of chess play became popular and flourished and then faded in popularity, such as for example the Hyper-Modern Style of play that became ''All the Rage'' in the 1920s and 1930s.
The Development of Chess Style
Howard Staunton, chess champion, writer and Shakespearean scholar was a figure of controversy in nineteenth century chess circles: He is remembered chiefly as the man who avoided playing Morphy and as the author of numerous vitriolic articles. It is on his chess writings that this book concentrates.
Howard Staunton - 1810-74
Korchnoi's Chess Games comprises almost 1700 games played up to the beginning of 1978 and is the most comprehensive and systematic collection of this great player's games ever to be published. The editors have included every available tournament and match game played by Korchnoi since 1945, and there are a number of miscellaneous games from blitz tournaments and simultaneous exhibitions.
Korchnoi's Chess Games
The authors explain in a logical and easily way the basic rules of chess, how the pieces move and some of the more fundamental ideas of chess strategy. A special feature of the book is the inclusion of numerous illustrations and clear diagrams to emphasize and supplement the various points made in the text.
CLEARANCE - Instant Chess
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The remarkable increase in strength of chess computers over the last ten years has resulted in a flood of books and articles on programming methods and new approaches to analysing positions.All important articles on the subject have now been collected together in one volume together with the best games by chess computers including the World Computer Championships.
Computer Chess Compendium
Elements of Intelligent Game Design
This is book is for anyone who has ever tried to match wits with a computer in chess, bridge, or any other game requiring long-range strategy and studied decisions. If you're not a pro, chances are you've been defeated by a machine - and impressed at its uncanny ability to outmaneuver humans. In Computer Gamesmanship, David Levy, an International Chess Master and producer of intelligent computer games, unravels the mysteries of how computers successfully mimic strategic thinking and play complex games.
This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function.
How Computers Play Chess
Computer Games II is the second volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a brute force approach, to papers which will benefit readers trying to program their own games.
Computer Games II
David Levy, International and World expert on computer chess, has analyzed the brilliancies of the masters and, in this book, explains how you can learn to recognize the symptoms and produce your own stunning finishing stroke. Make a small sacrifice and buy this elegant combination of explanation and instruction!
Play Chess Combinations and Sacrifices
This book explains the ideas behind the Sicilian Defense and gives the reader many useful rules of thumb as a guide to playing all the standard types of positions that arise in the Sicilian. Any player who reads and understands the ideas explained in this book will be assured of scoring many more points in Sicilian Defense games.
How To Play the Sicilian Defense
Originally published as ''Oxford Encyclopedia of Chess Games: Volume 1: 1485-1866''. Volume 2 was never published, so the title has been shortened to ''Oxford Encyclopedia of Chess Games''. This encyclopedia set out to publish all the important games of chess which have been played since the modern laws came into force in the late 1400s.
Oxford Encyclopedia of Chess Games
The Sicilian Defense is the most exciting of all chess openings and the most popular at all levels of play. The attacking and tactical possibilities of the Sicilian are numerous. There are many sacrificial ideas that occur time and again in the Sicilian, and it is the task of this book to clarify and analyze them
Sacrifices in the Sicilian
This follow-up to the successful chess book How to Play the Sicilian Defence, by the same authors, explains the basic principles of the King's Indian without involving the reader in reams of analysis. Many useful rules and guidelines are given, enabling the reader to understand the ideas behind the opening and the standard types of position which arise.
How to Play the King's Indian Defence
A study and analysis of the games of Bobby Fischer, the greatest chess player the world has ever known.
How Fischer Plays Chess
Computer Games I is the first volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a ''brute force'' approach, to papers which will benefit readers trying to program their own games.
Computer Games I
This new edition has been thoroughly updated. The Dragon remains very popular and there was so much new material to be included that the book has expanded by a quarter.
CLEARANCE - The Sicilian Dragon
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