FIDE World Chess Championship London 2018
This match between the number one and number two ranked players in the world is one of the most eagerly-awaited World Championship clashes of recent years. Defending champion Magnus Carlsen first gained the title in 2013 when he beat Viswanathan Anand.
Carlsen v Caruana
This book contains everything you need to carry out your own Woodpecker training. Smith and Tikkanen explain how to get the maximum benefit from the method, before presenting over 1100 puzzles and solutions, all of whicj have been checked and double-checked for accuracy and stability.
The Woodpecker Method
A Compact and Ready-to-Use Black Repertoire for Club Players
Renowned German chess trainers Erik Zude and Jörg Hickl have created an ideal club player’s repertoire for Black. This compact manual presents a set of lines that is conveniently limited in scope, yet varied, solid and complete. If you have an Elo rating between 1400 and 2200, you don’t need to look further because you can Play 1..d6 Against Everything!
Play 1... d6 Against Everything
A 21st Century Opening Repertoire
When Axel Smith was chasing his final chess Grandmaster norm, he decided he needed a change in his White opening repertoire. Instead of his usual approach of memorizing many concrete moves to try to force an advantage, he would focus on pawn structures and typical plans. The result was a repertoire based on a set-up with the moves d4, Nf3, c4 and e3. It helped Axel Smith to the GM title, and led to the creation of e3 Poison.
Chess Structure Fundamentals for Post-beginners
Post-beginners should know the basic essentials of chess structures and that is what this modern training manual focuses on. Experienced chess teacher Grandmaster Jörg Hickl helps you to recognize the important characteristics of pawn structures, learn how you can and should develop your pieces, identify how you can improve your position and develop a plan of action. This book provides common sense guidance and Jörg Hickl uses practical examples to explain typical structures, strategies and plans. His tips and exercises are both highly enjoyable and to the point.
The Power of Pawns
Chess Grandmaster Raymond Keene chronicles the history of the development of the chess combination as an art form. In 86 complete games in descriptive starting from the 15th century, Keene provides examples of combinations played by Greco, Philidor, Mac Donnell, Von der Lasa, Staunton, Anderssen, Morphy, Zukertort, Steinitz, Lasker, Cabablanca, Alekhine, Euwe, Botvinnik, Keres, Smyslov, Tal, Petrosian, Spassky, Fischer, Karpov and Korchnoi.
The Chess Combination from Philidor to Karpov
Including all games from the 2014 World Chess Championship Match, plus previous games between Anand and Carlsen. All games have been highly annotated by Grandmaster Raymond Keene, OBE.
Magnus Carlsen - Vishwanathan Anand 2014 Rematch for the World Chess Championship
Including all games from the World Chess Championship Match, plus previous games between Anand and Carlsen and a ground breaking history of the World Chess Champions, including representative games by each of the 19 prior holders of the world title. All annotated by Grandmaster Raymond Keene, OBE. Includes 36 annotated chess games, 234 chess diagrams, plus puzzles and quizzes based upon the games of the match.
Carlsen - Anand Match for the World Chess Championship
Kramnik vs. Topalov 2006
Following the split with FIDE when World Chess Champion Garry Kasparov defended his title in a match with Nigel Short in 1993 outside of FIDE, there had been two world chess champions, the “Classical Champion” who had won his title by defeating the current champion in a long match, and the FIDE World Champion who had won one of the World Championship tournaments organized by FIDE.
Renju, as the game is known in Japanese or Lianzhu in Chinese, is a modified and improved version of the ancient game of Five-in-a-Row, also known by its Japanese name of Gomoku. The reason it was necessary to modify the basic game of Five-in-a-Row is that in the traditional game, the player of the first move has such a big advantage that he will win every, or almost every, game.
Five in a Row (Renju) for Beginners to Advanced Players
The Twelve Best Games of Chess
Everyone is fascinated by great games of chess: the spectacular sacrifices, profound strategic plans and brilliant endgame play produced in the heat of combat are powerful expressions of the creativity of the human mind. But which, of all the hundreds of candidates, are the very greatest games ever played? Here, in this book, is Grandmaster Raymond Keene's personal selection: twelve games, played by the giants of chess, each of them representing a peak in chess-playing genius.
Duels of the Mind
The epic 1995 match for the World Chess Championship between Garry Kasparov and Nigel Short, with all games deeply annotated by Grandmaster Raymond Keene. In this inside account, Grandmaster Raymond Keene, one of the world's foremost chess writers, describes the action both on and off the board. As the Times (London) correspondent, he played a key role in the breakaway from FIDE and had exclusive access to both Kasparov and Short during the match.
Kasparov Short 1993
Published in Association with the Times Newspaper
The Champion: Garry Kasparov, Seemingly invincible, but showing signs of some frailty when bombarded with ideas from the young generation of players. Could he yet again stamp his authority on the chess world, and snuff out the hopes of another young pretender? The Challenger: Vishy Anand, Calm and modest away from the board, but renowned for his sharp, lightning-fast chess. Could the young Indian topple the giant?
World Chess Championship - Kasparov vs. Anand
Traditional chess openings emphasize control of the center. Flank Openings are opening systems first developed by such players as Reti and Nimzowitsch in which the player of the white pieces concedes control of the center to Black, but then seeks to undermine the center and cause it to collapse with attacks from the sides. Grandmaster Raymond Keene explains the concepts and ideas behind these chess opening systems.
Improve Your Chess by Studying the Games of the Master of Positional Play
For more than a quarter of a century until his death in 1935, Aron Nimzowitsch was recognised as one of the world's leading players. The leading Grandmaster of the Hypermodern school, his games were full of new ideas and plans, which were accompanied by landmarks in chess literature such as My System and Chess Praxis. Challenging old theories, his books are regarded as being the best teaching manuals and have strongly withstood the test of time.
Aron Nimzowitsch - Master of Planning
Howard Staunton, chess champion, writer and Shakespearean scholar was a figure of controversy in nineteenth century chess circles: He is remembered chiefly as the man who avoided playing Morphy and as the author of numerous vitriolic articles. It is on his chess writings that this book concentrates.
Howard Staunton - 1810-74
Korchnoi's Chess Games comprises almost 1700 games played up to the beginning of 1978 and is the most comprehensive and systematic collection of this great player's games ever to be published. The editors have included every available tournament and match game played by Korchnoi since 1945, and there are a number of miscellaneous games from blitz tournaments and simultaneous exhibitions.
Korchnoi's Chess Games
The authors explain in a logical and easily way the basic rules of chess, how the pieces move and some of the more fundamental ideas of chess strategy. A special feature of the book is the inclusion of numerous illustrations and clear diagrams to emphasize and supplement the various points made in the text.
CLEARANCE - Instant Chess
The remarkable increase in strength of chess computers over the last ten years has resulted in a flood of books and articles on programming methods and new approaches to analysing positions.All important articles on the subject have now been collected together in one volume together with the best games by chess computers including the World Computer Championships.
Computer Chess Compendium
Elements of Intelligent Game Design
This is book is for anyone who has ever tried to match wits with a computer in chess, bridge, or any other game requiring long-range strategy and studied decisions. If you're not a pro, chances are you've been defeated by a machine - and impressed at its uncanny ability to outmaneuver humans. In Computer Gamesmanship, David Levy, an International Chess Master and producer of intelligent computer games, unravels the mysteries of how computers successfully mimic strategic thinking and play complex games.
This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function.
How Computers Play Chess
Computer Games II is the second volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a brute force approach, to papers which will benefit readers trying to program their own games.
Computer Games II
David Levy, International and World expert on computer chess, has analyzed the brilliancies of the masters and, in this book, explains how you can learn to recognize the symptoms and produce your own stunning finishing stroke. Make a small sacrifice and buy this elegant combination of explanation and instruction!
Play Chess Combinations and Sacrifices
This follow-up to the successful chess book How to Play the Sicilian Defence, by the same authors, explains the basic principles of the King's Indian without involving the reader in reams of analysis. Many useful rules and guidelines are given, enabling the reader to understand the ideas behind the opening and the standard types of position which arise.
How to Play the King's Indian Defence
A study and analysis of the games of Bobby Fischer, the greatest chess player the world has ever known.
How Fischer Plays Chess
This book explains the ideas behind the Sicilian Defense and gives the reader many useful rules of thumb as a guide to playing all the standard types of positions that arise in the Sicilian. Any player who reads and understands the ideas explained in this book will be assured of scoring many more points in Sicilian Defense games.
How To Play the Sicilian Defense
Originally published as ''Oxford Encyclopedia of Chess Games: Volume 1: 1485-1866''. Volume 2 was never published, so the title has been shortened to ''Oxford Encyclopedia of Chess Games''. This encyclopedia set out to publish all the important games of chess which have been played since the modern laws came into force in the late 1400s.
Oxford Encyclopedia of Chess Games
The Sicilian Defense is the most exciting of all chess openings and the most popular at all levels of play. The attacking and tactical possibilities of the Sicilian are numerous. There are many sacrificial ideas that occur time and again in the Sicilian, and it is the task of this book to clarify and analyze them
Sacrifices in the Sicilian
Computer Games I is the first volume in a two-part compendium of papers covering the most important material available on the development of computer strategy games. These selections range from discussions of mathematical analysis of games, to more qualitative concerns of whether a computer game should follow human thought processes rather than a ''brute force'' approach, to papers which will benefit readers trying to program their own games.
Computer Games I
Kasparov versus Deep Blue
This book tells the full story of this historic encounter, from the personalities, hype and controversies to the debates over computer intelligence and the future of chess. Every game is analyzed in detail and the earlier 1989 and 1996 matches between the two contestants are reviewed.
CLEARANCE - Man vs. Machine
This book relates the history of a 200-year-old quest. A quest which culminated in the grand chess match between World Champion Garry Kasparov and IBM's Deep Blue.
CLEARANCE - Man v Machine - Kasparov v IBM's Deep Blue
A superb refresher course and the ideal follow-up to Ray Keene's best-selling Chess for Absolute Beginners.
CLEARANCE - How To Win At Chess
Written and compiled by Harrie Grondijs
The story, biography, and many of the chess problems of one of the greatest composes of chess problems, or puzzles, of all time.
CLEARANCE - The Revised Edition of Works of Simkovich
Who Will be the Next World Chess Champion?
Never before in chess history have there been so many young players with genuine world championship potential. Name such as Vladimir Kramnik, Viswanathan Anand, Vissily Ivanchuk, Alexei Shirov, Judit Polar, Nigel Short, Michael Adams and america’s own Gata Kamsky - all world beaters, but only one will mount the chess Olympus.
CLEARANCE - The Young Pretenders
Who Will Be the Next World Chess Champion?
Contains the career details of many key players of chess, assessing their strengths and weaknesses. The book includes profiles of Vladimir Kramnik, Gata Kamsky, Judit Polgar, Michael Adams, Alexei Shirov, Viswanathan Anand and Vassily Ivanchuk.
CLEARANCE - Contenders for the Crown