These are unique chess software courses, in which five chess courses on the middlegame are put together.
DOWNLOAD - Chess Middlegame Collection
These are unique chess software courses, in which five chess courses on the middlegame are put together.
CLEARANCE - Chess Middlegame Collection
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Club Player's Manifesto - Volume #8 of 10
Grandmaster Damian Lemos’ excellent presentation skill guides you through this DVD which is 8/10 of The Club Player’s Manifesto produced by the World Leader in DVD instruction OnlineChessLessons.net.
Master the Middle Game - EMPIRE CHESS
Damian Lemos has selected the most important chess middlegame topics for you to understand, explains the concepts behind them and then demonstrates them in action with 4 fascinating battles between top players including Judit Polgar.
Mastering the Middlegame I - EMPIRE CHESS
Grandmaster Damian Lemos analyzes 4 amazing games, including wins by Magnus Carlsen and Alexander Grischuk, that demonstrate strategic decisions and positional methods which will seriously boost your rating. Each game finishes with a spectacular breakthrough that will give you new tactical patterns to use as well as train your calculation. From evaluating sacrifices and balancing attack with defense to strategic manoeuvres and handling different pawn structures, GM Lemos’ clear and instructive commentary will enable you to instantly understand the position, make the correct decision and win with flawless technique.
Mastering the Middlegame II - EMPIRE CHESS
Change Your Mindset
In this DVD, GM Damian Lemos reveals the ideas of the middlegame and explains to you how a GM thinks throughout the game. It also focuses on how Super GMs calculate and teaches you to change how you think. This work is presented across extensively-analyzed and annotated games in which GM Lemos explains the plans and ideas behind each position after every move.
How Super GMs Think - EMPIRE CHESS
Aaron Nimzowitsch knew how to teach chess and he knew how to study the middlegame: His advice was to “study typical pawn structures.” Every typical structure has its typical plans and to know these plans helps you to find your way in these positions. On this DVD the author presents and explains the most common central structures every chessplayer should know: The Hedgehog, the Maroczy, Hanging pawns and the Isolani.
Pawn Structures You Should Know - Adrian Mikhalchishin
Even less-experienced chess players have learnt how to develop their pieces in the opening or even know certain opening variations by heart. But when the middlegame starts, they don’t know how to judge positions and develop their play – and their chess stagnates.
Improve your Chess with Tania Sachdev
45 Practical Methods to Gain the Upper Hand in Chess
Opening preparation is useful, but understanding the middlegame is much more important. This book, an improved edition of a Russian classic, teaches amateur chess players 45 extremely effective skills in a crystal-clear manner.
Techniques of Positional Play
Many of the classics of Soviet chess literature have struggled to see the light of day, but none more so than Soviet Middlegame Technique by Peter Romanovsky. The original version of this famous guide to the middlegame was published in 1929 when Romanovsky was Soviet Champion. Romanovsky later decided to update and improve his work.
Soviet Middlegame Technique
An Essential Guide to Pawn Structures
Study of this important book, with dozens of highly instructive and clearly explained games from the greats of chess, will enhance your middlegame skills and will let you understand why pawns are considered to be 'the souls of chess'.
Winning Chess Middlegames
How many games have you won or lost due to tactics? Think about how many decisive victories have come by attentively picking off an opponent’s loose piece via a combination.
Explosive Middlegame Tactics - EMPIRE CHESS
The Middle Game in Chess by Reuben Fine completes the trilogy between Practical Chess Openings and Basic Chess Endings, both by Fine, so that the three major aspects of chess are discussed. The Middle Game, it has been said, is the heart of chess. Here is the field of battle on which victory or defeat is decided. In this book the world's leading authority turns his talents to the Middle Game.
The Middle Game in Chess
The most difficult phase of the game for beginner chess players is the middlegame because it is a constant time of transition, maximum tension, and a time of combining immediate tactical needs with long-term positional ideas. Most middlegames contain nearly all of the pieces still on the board, and the friction between opponents inevitably creates conflict, requiring complete attention to avoid forcing combinations. This chess video/DVD features hours of extremely high-quality instruction by experienced chess trainer Grandmaster Damian Lemos, reviewing the basic concepts of the middlegame and how to apply them successfully in your own games.
Play the Middlegame Like a Grandmaster - PART 2 - EMPIRE CHESS
¨Play the Middlegame like a Grandmaster – Part 1¨ features hours of action-packed chess instruction, presented by Grandmaster Damian Lemos who explains the art of the middlegame and focuses on how you can start winning more games now! The middlegame is one of the hardest phases in the game for beginner players because there are no strict rules to guide your play (unlike the opening) and there are still most pieces on the board to consider. If you are a beginner chess player looking to improve your tournament results IMMEDIATELY, this chess DVD is GUARANTEED TO HELP YOU PLAY BETTER!
Play the Middlegame Like a Grandmaster - PART 1 - EMPIRE CHESS
Key Moves and Motifs in the Middlegame
In this book IM Arthur van de Oudeweetering supplies building blocks for your chess knowledge. In short chapters he presents lots of well-defined subjects, easy to remember because of their specific elements. After working with this book you will experience something wonderful: your mind and memory will be triggered much easier and more frequently. An increasing number of positions, pawn structures and piece placements will automatically activate your chess knowledge. As a result, you will simply find the right move more often and more quickly!
Improve Your Chess Pattern Recognition
This is a combined work, taking five separate books and combining them into one volume, but then re-dividing them into two volumes.
A Complete Chess Course - How to Win at Chess - VOLUME II
Dynamic and Subjective Features
Max Euwe was World Chess Champion in the 1930s and he collaborated with International Master Kramer to write this great treatise on how to play chess middlegames. Book II of the series examines the initiative, the different types of attack on the king, the art of defense, maneuver and liquidation, and the common failings over the chessboard to which even great players are occasionally subject.
The Middlegame - BOOK 2
This comprehensive study of middle-game theory is a classic unlikely to be superseded. It is a valuable addition to the library of every serious student of chess.
The Middle Game in Chess - Book I
It is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 560 games/lectures, each of them illustrating typical plans and methods.
DOWNLOAD - Encyclopedia of Middlegame - VOLUME IV
Featuring the 100 Most Important Middlegame Ideas
Following on from his successful Understanding Chess Endgames, John Nunn turns his attention to the middlegame - the phase of the chess battle where most games are decided, yet the one that has received the least systematic treatment from chess writers. With the outstanding clarity for which he is famous, Nunn breaks down complex problems into bite-sized pieces.
Understanding Chess Middlegames
More Key Moves and Motifs in the Middlegame
In this sequel to his instant classic Improve Your Chess Pattern Recognition, a highly original take on practical middlegame instruction, Arthur van de Oudeweetering presents players of almost every level with a fresh supply of essential, yet easy-to-remember building blocks for their chess knowledge.
Train Your Chess Pattern Recognition
The Encyclopedia of Middlegame II was written by GM Alexander Kalinin. The CD contains a course in Typical Plans and Methods in the Most Popular Openings.
DOWNLOAD - Encyclopedia of Middlegame - VOLUME II
This 178 minute dvd is devoted to the middlegame, twice US Chess Champion GM Patrick Wolff (1992 & 1995) demonstrates how to best formulate plans and how to evaluate chess positions. Wolff deals with a variety of topics that have an influence on the objective evaluation of a position.
Improve Your Chess DVD Series - Middlegame Planning
The Encyclopedia of Middlegame III was composed by GM Alexander Kalinin. It is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 520 games/lectures.
DOWNLOAD - Encyclopedia of Middlegame - VOLUME III
IM Andrew Martin will teach you how to play for a win in the middlegame. He explores the importance of king safety, pawn structures and piece activity. You will be well on your way to a better understanding and mastery of the middlegame.
FOXY OPENINGS - VOLUME 73 - Learn the Middlegame 1-2-3
Lectures from the All-Russian School of Grandmasters
Panchenko’s classic Mastering Chess Middlegames is for the first time available in translation, giving club-players around the world access to this unique training method. The book contains a collection of inspiring lessons on the most important middlegame topics: attack, defence, counterplay, realising the advantage, obstructing the plans of your opponent, the battle of the heavy pieces, and much more. In each chapter, Panchenko clearly identifies the various aspects of the topic, formulates easy-to-grasp rules, presents a large number of well-chosen examples and ends with a wealth of practical tests.
Mastering Chess Middlegames
Max Euwe was World Chess Champion in the 1930s and he collaborated with International Master Kramer to write this great treatise on how to play chess middlegames. Book I of the series covers pawn formations and static features of the game of chess. Thousands of satisfied customers have made this one of the most popular books on chess middlegames. Completely re-edited and translated to algebraic notation in this 1994 edition.
The Middlegame - BOOK 1
This DVD features the lessons 16-20 of GM Roman Dzhindzhikhasvili's Mastering Chess Series - The Art of the Middle Game. This DVD provides an invaluable guide to understanding and mastering the middlegame. It is hosted by Grandmaster Roman Dzindzichashvili, former US and Russian Champion and Coach of World Champion Garry Kasparov.
ROMAN'S LAB - VOLUME 4 - Art of the Middle Game
Encyclopedia of Middlegame V course composed by GM Alexander Kalinin is aimed at teaching a student much of the middlegame methods and intricacies through a theoretical section which includes over 500 games/lectures.
DOWNLOAD - Encyclopedia of Middlegame - VOLUME V
b>Hosted by: Grandmaster Roman DzinzichashviliRunning Time: Over 240 MinutesTransition to the Middlegame. Grandmaster Roman Dzindzichashvili discusses key features of early middlegame positions - pawn structures, how to build attacking positions. This DVD provides an invaluable guide to successfully transitioning from the opening to the middlegame.
ROMAN'S LAB - VOLUME 3 - Transition to the Middle Game
On this DVD, Grandmaster Roman and Rybka provides a very instructive handbook for players of all levels that will keep you correctly focused on middlegame ideas and concepts. These ideas are based on opening strategy as well as basic principles , including a powerful presentation on the importance of pawn structures.
ROMAN'S LAB - VOLUME 85 - Understanding the Concepts of the Middlegame based upon Opening Strategy
by GM Kraai and GM Perelshteyn
Large material gains can end a game while it is still in the Middlegame. Here GM Kraai and GM Perelshteyn explore middle game decision making and planning to shape the end game with their own games as example.
Studies on The Middlegame - Chess Lecture - Volume 109
Principles of Pawn Play and the Center
Publisher: ISHI Press Author: Ludek PachmanYear of Publication: 2012 (Reprint) Pages: 185Notation Type: Descriptive (DN) Book Description Continuing his major work on strategy and tactics in modern chess, the internationalyl renowned Grandmaster, Ludek Pachman, now turns his attention to the play of the pawns and the achievement of control of the center squares. Though the pawns are the weakest pieces in chess, their importance in determining the character of the attack (and defense) and the development of strategic play cannot be underestimated. Pawns are essential to the protection of important squares and pieces. They are the best means of blockading enemy pawns and when correctly deployed, their advance can open vital files and diagonals, thereby creating weaknesses in the opposite position. Despite its limited power, the pawn has one special advantage over other pieces in that it can be promoted when it reaches the eighth rank; a successful pawn advance can completely change the balance of power and the outcome of a game. Pawns have aptly been described as ''the soul of chess.'' Vital of chess mastery is a basic understanding of the importance of control of the center squares. The effectiveness of the pieces depend upon the strength of their position and center control creates a vital sapatial superiority. The effective play of the pawns and center control have been touched upon on other works, but seldom with the insight and lucidity revealed in this second volume of Pachman's masterwork.
Complete Chess Strategy - VOLUME 2
Every chessplayer hopes to make brilliant moves which will overcome the opponent in a blaze of glory. But such combinations come into being only as a result of proper planning, as demonstrated in Chess Middlegame Planning. The lucid and penetrating analysis of the games in this volume demonstrate the imagination and creativity necessary for proper handling of the central stage of the game.
Chess Middlegame Planning
This monumental DVD covers a subject that is certainly not for beginners How pawns should be used in the middlegame to develop an attack on the opposing King. It includes 27 examples comprised of 7 complete games and 20 game fragments divided into three distinct Parts: King(s) Caught in the Center, Kings Castled on Opposite Wings, and Kings Castled on the Same Side. Material is illustrated from the praxis of many of the worlds great players including Alekhine, Anand, Topalov, Fischer, and a few postal gems from IM Kopec himself.
KOPEC DVD - Middlegame Pawn Play for Mate