How Computers Play ChessProduct Code: B0047IS
Publisher: Ishi Press
Author: David N. L. Levy
Year of Publication: 2009 (2nd)
Notation Type: Figurine(FAN)
It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains.
This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov.
The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think". Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.About the Author(s)
David Neil Lawrence Levy (b. March 14, 1945, in London), is a Scottish International Master of chess, a businessman noted for his involvement with computer chess, and the founder of the Computer Olympiads and the Mind Sports Olympiads. He has written more than 40 books on chess and computers.
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|Publication Date||Apr 14, 2009|
|Notation Type||LAN - Long Algebraic|